Dispute Resolution
Resolve disputes without trusted arbiters, courts, or centralized panels.
The Problem
Decentralized systems — marketplaces, insurance, escrow — need dispute resolution but face a dilemma: any human arbiter introduces centralization, bias, and cost. Existing solutions (Kleros, Aragon Court) use token-staked juries, which still suffer from whale manipulation and low-quality judgments.
How Yiling Solves This
Frame any dispute as a question and let the SKC mechanism resolve it. Reporters bond tokens to submit their assessment. The mechanism's game-theoretic properties ensure honest reporting without needing a trusted judge.
Dispute: "Did the contractor deliver the work as specified?"
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Market created → Assessors submit probability reports
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SKC resolves → Consensus probability = resolution
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If probability > threshold → resolved in favor of contractor
Use Cases
- Marketplace disputes — buyer/seller disagreements
- Insurance claims — "Did the insured event occur?"
- Bounty verification — "Was the bounty completed satisfactorily?"
- Content takedown appeals — "Does this content violate policy?"
- Smart contract escrow — automated release based on consensus
Advantages
| Feature | Traditional Arbitration | Yiling Resolution |
|---|---|---|
| Speed | Days to weeks | Minutes to hours |
| Cost | Expensive | Bond-based (recovered if honest) |
| Bias | Arbiter-dependent | Game-theoretically neutral |
| Scalability | Limited by humans | Unlimited on-chain |
| Transparency | Opaque | Fully on-chain |